There are three different types of animations. Obviously, not to be used in the animation category though. If you wanted to use them in the texturing category then feel free to do so. These animations aren’t restricted to just the FX category. You can add your own animation or use animations provided to us by Norberto Aguilera. Rescue style, industrial lifter, space explorer, or anything in-between, we can’t wait to see where your creativity takes you! Each entry will be one of three categories, Animation, Texturing, or FX.Įntries will be judged based off creativity, skill, and overall presentation, so this is your chance to bring to life a fully realized production ready robot! The Autodesk Art team have provided a robot character for you to edit as you see fit. Autodesk Art Team: 3d Artist - Jonathan Reilly, Maya Rigger - Mike Waterworth, and 3ds Max rigging artist Paul Neale.
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